Computer Science Student · Builder

Dlin Rafaat.I build useful things.

I’m a computer science student at The University of Tulsa, building practical software, options analytics tools, and multiplayer experiences in UEFN.

Currently developing ThetaChart and expanding my software engineering skills.
463,500+

Minutes of player engagement generated by my published Fortnite islands.

2023

Started designing, testing, and publishing multiplayer experiences in UEFN.

2029.

Expected graduation from The University of Tulsa with a BS in Computer Science.

Selected projects

Work that reflects how I learn and build.

My projects combine technical learning with real use cases—from trading analytics to multiplayer game systems.

Featured · Web Development

ThetaChart

A web-based options trading journal and analytics platform for recording trades, reviewing decisions, tracking profit and loss, and understanding performance over time.

Purpose
Trade journaling and performance review
Features
Trade details, P&L, notes, analytics
Status
Actively developing
Game Development · UEFN

Multiplayer Fortnite Islands

Designed, tested, and published multiplayer islands using Unreal Editor for Fortnite. I build gameplay systems, environments, and progression features, then improve them through debugging, testing, and player feedback.

Engagement
463,500+ player minutes
Tools
UEFN, Unreal Engine 5, Verse
Focus
Gameplay, progression, iteration
Programming · Coursework

Practical Programs & Tools

Built programs in C, C++, and Python using functions, arrays, recursion, file input/output, and object-oriented programming. I also create small tools for calculations, testing ideas, and solving everyday problems.

Languages
Python, C, C++
Methods
Debugging, testing, problem-solving
Approach
Learn concepts by applying them
Technical skills

A growing toolkit, grounded in real projects.

I avoid arbitrary skill percentages. These are the technologies I have used through coursework, personal projects, networking training, and game development.

Programming

Python C C++ Verse · basic

Frameworks & Data

FastAPI pandas yfinance Microsoft Excel

Development Tools

Visual Studio Code GitHub Vercel OpenAI Codex Claude Code

Game Development

Unreal Engine 5 UEFN Gameplay Systems Testing & Iteration

Networking

IP Addressing Subnetting Routing Switching Troubleshooting

Additional

Arduino basics Options Analysis Risk Management Customer Service
Education & experience

The background behind the projects.

A mix of computer science, hands-on networking, independent building, and fast-paced customer service experience.

Education

Expected May 2029
The University of Tulsa
BS in Computer Science · Intended AI minor
Aug 2024 — May 2026
Tulsa Community College
Associate of Science in Computer Information Systems
2023 — 2024
Tulsa Technology Center
IT Networking Systems Program
Hands-on work with IP addressing, subnetting, routing, switching, and network troubleshooting.

Experience

2021 — Present
Independent Options Trading & Market Analysis
Personal research and performance tracking
Research stocks and options, track entries and exits, review gains and losses, and use basic position sizing and risk management.
2022 — 2023
Walmart
Online Personal Shopper · Tulsa, Oklahoma
Prepared customer orders accurately, handled substitutions, checked product quality, and worked with a team to meet deadlines.
Let’s connect

Looking for an intern who learns by building?

I’m interested in software development, computer science, AI, cybersecurity, and technical internship opportunities where I can contribute while continuing to grow.